Presentation Schedule


Presenter Registration Banner 5

The Effectiveness of Spherical Video-Based Virtual Reality Learning on the Motivation, Self-Efficacy, and Critical Thinking of Nursing Students (102103)

Session Information:

Tuesday, 24 March 2026 14:30
Session: Poster Session 2
Room: Orion Hall (5F)
Presentation Type: Poster Presentation

All presentation times are UTC + 9 (Asia/Tokyo)

Background: Learning motivation is a key factor influencing students' academic outcomes. Spherical video-based virtual reality (VR) learning has emerged as a promising strategy to enhance motivation and learning effectiveness.
Purpose: The project aimed to explore the effects on the VR learning in the course of “pediatric nursing”. The learning outcomes of the students are including learning motivation, self-efficacy, and critical thinking intention.
Method: The VR learning activities were implemented using the Uptale platform. Students experienced the VR lessons through simple 3D glasses. The VR learning lesson design included a review of fundamental disease knowledge, practice and acquisition of technical skills, and problem-solving of clinical scenarios, such as the management of hypoglycemia. The subjects of this project are students who are included in a class on pediatric nursing. The indexes of evaluations are included the students’ learning motivation, learning self-efficacy, and critical thinking intention. Descriptive statistics and paired t-test will be used for this study to analyze the data.
Results: The VR learning intervention significantly improved students’ overall critical thinking (p < .01), particularly in systematic analysis, intellectual curiosity, and reflective integration. Motivation and self-efficacy increased, though without statistical significance. Qualitative feedback indicated that VR enhanced engagement, memory retention, situational awareness, and reasoning ability, although some students reported dizziness or visual fatigue during the sessions. Conclusion: The project successfully designed VR-based pediatric case scenarios and structured learning activities. Findings highlight VR’s potential to enrich nursing education, strengthen essential competencies, and support curriculum innovation in higher education.

Authors:
Yi-Chien Chiang, Chang Gung University of Science and Technology, Taiwan
Hsiang-Chun Lee, Chang Gung University of Science and Technology, Taiwan
Ya-Chu HSIAO, Chang Gung University of Science and Technology, Taiwan


About the Presenter(s)
Dr Yi-Chien Chiang is currently at at Chang Gung University of Science and Technology in Taiwan

See this presentation on the full scheduleTuesday Schedule



Conference Comments & Feedback

Place a comment using your LinkedIn profile

Comments

Share on activity feed

Powered by WP LinkPress

Share this Presentation

Posted by James Alexander Gordon

Last updated: 2023-02-23 23:45:00